Posted 4h ago

Tenstorrent Posted 30+ days ago
Physical Design Engineer: Die-to-Die Interface (RTL to GDSII)
Location
San Francisco
Contract
Permanent
Full-time
Salary
$100–500k
Gross per year
Experience
Not specified
Job summary
Responsibilities
Compensation for all engineers at Tenstorrent ranges from $100k - $500k including base and variable compensation targets. Experience, skills, education, background and location all impact the actual offer made.
- How to implement and close cutting-edge D2D interfaces in advanced multi-die/chiplet architectures.
- Advanced strategies for co-optimizing routing, power grid, and timing for high-speed links across dies.
- Deeper integration techniques working with analog PHY teams, including model handoff (LEF/LIB) and constraint-driven interface design.
- How to drive repeatable, scalable PD methodologies for high-speed interfaces that can be leveraged across future chiplets and products.
What they're looking for
- A seasoned ASIC Physical Design Engineer with 5+ years at advanced nodes (7nm or below) and multiple successful tapeouts.
- Strong in full-chip implementation, comfortable owning blocks from RTL to GDSII across synthesis, floorplanning, place-and-route, CTS, and sign-off.
- Deeply familiar with high-speed interfaces (D2D, PCIe, HBM, SerDes) and the physical challenges that come with them (timing, signal integrity, power integrity).
- Detail-oriented and methodical with STA, constraints, and closure for complex, high-speed designs.
- A hands-on problem solver who enjoys collaborating across analog, digital, and full-chip teams to debug tough issues.
Tech stack
Read the full job posting
This summary is written by Tokn from the original posting. Only the posting published by Tenstorrent is authoritative. Request a removal
Similar jobs
All AI Product & Design jobs in San Francisco →Posted 8h ago
Posted 10h ago

