Posted 11h ago
Perplexity Posted 30+ days ago
Member of Technical Staff (Software Engineer, Design System)
Location
San Francisco
Hybrid
Contract
Permanent
Full-time
Salary
$220–405k
Gross per year
Experience
4+ years
Mid-level level
Job summary
Responsibilities
Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.
- Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply
- Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows
- Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components
- Migrate product surfaces off bespoke implementations onto shared primitives without breaking them
- Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage
What they're looking for
- 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus
- Interest in building reusable components
- Strong React and TypeScript, and CSS
- Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)
- Comfort collaborating closely with designers on the visual and interaction language
Tech stack
Read the full job posting
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