Posted 8h ago
Perplexity Posted 30+ days ago
Member of Technical Staff (Software Engineer, Monetization)
Location
San Francisco
Contract
Permanent
Full-time
Salary
$220–405k
Gross per year
Experience
4+ years
Mid-level level
Job summary
Responsibilities
As a monetization engineer at Perplexity, you'll own the abstractions that let product teams ship new SKUs, run pricing experiments, and convert users into paying customers, without needing to understand billing internals.
- Design, build, and own the billing platform and monetization systems that power Computer and every paid experience across Perplexity.
- Lead features end-to-end, from problem definition through technical design, implementation, and launch, including the billing API abstractions that let product teams ship new…
- Build and operate the subscription, invoicing, and usage-based billing systems that serve millions of users across consumer and enterprise plans.
- Hill-climb on reliability: tiered SLOs organized by customer impact, proactive monitoring, and alerting to catch revenue-affecting issues before customers do.
- Partner closely with Finance, Data Science, Growth, Security, Support, and go-to-market teams to keep billing data accurate, auditable, and compliant, and to expand payment…
What they're looking for
- 4+ years of professional software engineering experience.
- Direct experience building or scaling billing, payments, subscription, or monetization systems.
- Deep familiarity with payment processors (Stripe, Square, etc.), including subscriptions, invoicing, disputes, refunds, and webhooks.
- Demonstrated experience and appetite for building in-house billing solutions that rival leading best-in-class buy options.
- Strong backend engineering skills in Python with the ability to reason about complex distributed systems.
Tech stack
Read the full job posting
This summary is written by Tokn from the original posting. Only the posting published by Perplexity is authoritative. Request a removal
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